Sprint
A proven five-day process to solve business problems quickly and efficiently.
Summary of 6 Key Points
Key Points
- The Sprint Process: A Five-Day Plan for Answering Critical Business Questions
- Map Out the Problem and Pick a Target
- Sketch Competitive Solutions on Tuesday
- Decide on the Best Solution and Create a Testable Hypothesis
- Prototype the Best Solution on Thursday
- Test the Prototype with Real Users on the Final Day
key point 1 of 6
The Sprint Process: A Five-Day Plan for Answering Critical Business Questions
The Sprint process is a five-day plan designed to answer critical business questions through designing, prototyping, and testing ideas with customers. It starts on Monday with the sprint team focusing on the problem at hand and setting goals. The team, typically a mix of experts from various departments within the company, collaborates to create a path for the week. The day involves agreeing on the long-term goal, mapping out the challenge, and selecting a target for the sprint…Read&Listen More
key point 2 of 6
Map Out the Problem and Pick a Target
The perspective put forth in the book regarding mapping out problems involves a visual approach. It suggests that when teams face complex challenges, creating a visual map can provide clarity and help prioritize issues. This visual map is not just a brainstorming output, but a strategic tool that can highlight relationships between different aspects of the problem and identify areas that are critical for the project’s success. By doing so, team members can gain insights into how various elements interconnect and the potential impact of solving certain problems over others…Read&Listen More
key point 3 of 6
Sketch Competitive Solutions on Tuesday
In the book, ‘Sketch Competitive Solutions on Tuesday’ is a strategy that emphasizes the importance of visualizing potential solutions early in the sprint process. The concept underscores that by Tuesday, teams should transition from problem identification to generating concrete ideas for solutions. This is an essential shift from abstract thinking to tangible designs that can be shared, discussed, and iterated upon…Read&Listen More
key point 4 of 6
Decide on the Best Solution and Create a Testable Hypothesis
When faced with multiple solutions, the book advises to converge on the single best solution that can be tested. This approach promotes focus and efficiency, getting the team to rally behind one solid hypothesis. A testable hypothesis must be clear and structured in a way that the outcome can be observed and measured. The solution should be a result of a collaborative effort, often involving methods like ‘dot voting’ where team members vote on their preferred solutions, or ‘speed critique’ where each solution is quickly discussed and assessed…Read&Listen More
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Prototype the Best Solution on Thursday
The process of prototyping is about creating a simplified version of the proposed solution that allows the team to visualize how it might work in the real world. The prototype doesn’t need to be elaborate or high-fidelity; it should be just good enough to evoke honest reactions from users. The goal is to learn what works and what doesn’t work, which features are important, and which can be discarded. This approach saves time and resources by quickly iterating on ideas before fully committing to development…Read&Listen More
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Test the Prototype with Real Users on the Final Day
On the final day of the sprint process, the team’s efforts culminate in testing the prototype with real users. This critical phase is designed to gather valuable feedback and insights that can validate or challenge the team’s hypotheses about their product. The prototype, a high-fidelity but not fully functional version of the product concept, is presented to users as if it were a real product. This approach aims to simulate an authentic user experience, allowing the sprint team to observe genuine reactions and interactions…Read&Listen More